Magic: the Gathering’s most prized treasure, Mark Rosewater, presented a panel at CDC called “20 Lessons from 20 Years of Magic.” His speech focused on various aspects of game design lessons that he had learned over his tenure at Wizards of the Coast, but many can apply to fighting games as well. Please excuse me asContinue reading “Magic Lessons for Fighting Game Developers”
Being a cishet white dude almost guarantees that I’m into podcasts of some sort. I listen to NPR, various gaming shows, and a couple of comedy podcasts to help lighten the mood. I often find my specific preferences too idiosyncratic to make sharing podcasts with all but my closest friends practical. The Midnight Gospel, however, is one podcast that I heartily recommend to just about anyone who enjoys lengthy cartoons for adults. What you get in return for a few minutes of your time is a wild ride that was worth the price of admission simply for the conversation with friends after watching the first episode.
First of all, I hope everyone is doing well and staying healthy despite everything going on. We’re all in this together. In an attempt to distract from some of the horrible things being committed on U.S. soil, I recently decided to watch Jordan Peele’s second film, “Us.” For your sake, I’m going to do myContinue reading ““Us” – Review”
With no end to the pandemic in sight, I’ve found myself delving into MMORPGs in my spare time. Whether it’s Guild Wars 2 or World of Warcraft Vanilla, I always compared them to my time spent in Telera. Eventually, I decided to play my favorite MMO rather than playing games that offer similar experiences withContinue reading “When It’s Okay to Go Home Again… Or How to Learn to Love Maintenance Mode”
In a world where every game is at some point inevitably compared to Dark Souls, it’s understandable why it took me this long to give Remnant: From the Ashes a try. “It’s Souls with guns!” people would say to me. I’ve slogged through enough Souls-likes that I need more than just the lure of the next bonfire and relentlessly punishing gameplay to win my attention. Thankfully, Gunfire Games manages to find a graceful balance between drawing inspiration from other games and improving upon the foundation they’ve already set.