WAAAARRRRGGHHHH – Warhammer Online: Age of Reckoning Review

While I’ve never officially studied law, I recognize the effects that intellectual property rights have had on the preservation of gaming history. This is why I’ve supported private servers for MMORPGs for years, namely because profits stand in the way of maintaining important video gaming artifacts as they were intended to be played. MMOs thatContinue reading “WAAAARRRRGGHHHH – Warhammer Online: Age of Reckoning Review”

5 MMO Lessons from the Success of WoW Classic

If you had told me in 2004 that in fifteen years World of Warcraft would be re-released to as much fanfare if not more than modern MMOs, I probably wouldn’t have believed you. At the time, WoW seemed like a natural extension of the success of Warcraft 3, but it would be impossible to correctlyContinue reading “5 MMO Lessons from the Success of WoW Classic”

5 Ways that Rift Lives on in Guild Wars 2

(Guild Wars 2: Icebrood Saga – ArenaNet) As I’ve mentioned repeatedly before, Rift is one of my favorite MMORPGs. Sadly, I don’t expect to revisit Telara anytime soon, given that the game has long since transitioned to being free-to-play and entered what is effectively a maintenance mode. Another MMORPG has caught my eye, however; IContinue reading “5 Ways that Rift Lives on in Guild Wars 2”

Guild Wars 2 is the MMORPG I Always Wanted

(Guild Wars 2 – ArenaNet/NCSoft) MMORPGs seem especially prone to building devoted fan bases, leading players towards spending most of their time in one or two virtual world’s that they prefer over others. The original Guild Wars was one of those games that I will forever admire as a landmark in gaming history. ArenaNet pioneeredContinue reading “Guild Wars 2 is the MMORPG I Always Wanted”