Ode to the Barrens – Classic WoW Zone Design

When it comes to Vanilla World of Warcraft leveling zones, two stand out the most: Westfall and the Barrens. Each represent the 10-20 leveling experience for both Alliance and Horde respectively. While Westfall was one of the first leveling zones developed for WoW, it’s easy to see how much love and care went into theContinue reading “Ode to the Barrens – Classic WoW Zone Design”

The Delicate Balance of Complexity Allowance

Game design is often a juggling act involving complexity and the audience’s attention. Every game needs some level of complexity to evoke specific emotions in their players, but humans only have a finite amount of attention that they can (or want to) give to your game at any given moment. Each specific element of aContinue reading “The Delicate Balance of Complexity Allowance”