Invincible VS has come a long way since it was initially released. Instead of looping one move over and over in Conquest’s case or breaking the active tag system to achieve untechable combos, the standard is either focusing on resets, looping supers, or taking advantage of moves with extended hit stun to raw tag. Somehow the game has become crazier with the DLC characters despite nerfs to characters like Bulletproof and Invincible.
True 100% Damage Combos
The first season of downloadable fighters have been especially dangerous in terms of damage output. Angstrom is still new, so I was able to combine Titan’s charged 5M and Monster Girl’s Forward Assist to link a level 1 into his Ultimate attack.
She needs it! Universa’s ability to subvert the normal damage scaling of combos by performing an innumerable amount of boost dashes causes some of the silliest combos in the game at the moment.
The Immortal might have the most belligerent approach to neutral, but his ability to extend combos is equally insane. Talk about looping one move over and over until your opponent dies or gives up.
Close Enough Combos
Thanks to folks like Ball Tapper, Titan and Rex’s ability to extend combos with a raw tag and looped supers is no longer a closely held secret. This could probably be turned into a true 100%, but I was okay with 98% for now.
Before Ball Tapper joined my stream and told me about Universa’s ability to combo into and out of her install super, my best Universa combo took a LOT of effort and only missed the 1000 damage mark.
Although he changed recently, Powerplex has always been a powerhouse in regards to damage. This 90% combo takes advantage of his old tools, but I’ll explore the changes soon.
Show Me What You Got!
What combos are you proud of in Invincible VS? Let me know in the comments below.

